Hands-on with Logitech’s new G Cloud Gaming Handheld - The Verge

Logitech’s G Cloud Gaming Handheld will release on October 18th, 2022, but we had a chance to briefly test out its capabilities before its launch. We played Deathloop and Fortnite and got some impressions of its ergonomics.

The Verge homepageThe Verge homepageThe VergeThe Verge logo./Tech/Reviews/Science/Entertainment/MoreMenuExpandThe VergeThe Verge logo.MenuExpandGaming/Hands-on/EntertainmentI briefly played with Logitech’s new G Cloud Gaming HandheldI briefly played with Logitech’s new G Cloud Gaming Handheld / I spent 10 minutes with Logitech’s new handheld that’s made for cloud-streamed gaming. It’s cool, but I’m not convinced that it’s $350 cool.By Cameron Faulkner / @camfaulkner

Share this storyWhen you’re in the Xbox Cloud Gaming app, the yellow Logitech button pulls up the Xbox shade as if you were playing on a console. Photo by Cameron Faulkner / The VergeYesterday, Logitech announced its $349.99 G Cloud Gaming Handheld, which is coming out in the US on October 17th (until then, it’s $50 off to preorder). Today, I got to briefly test it out. It was just a 10-minute demo, but it was long enough for me to snap a few photos, launch some apps, and see how it felt in my hands. We’ll have a full review in the coming weeks.

As I arrived at the testing station, Deathloop (freshly available on Xbox Game Pass) was streaming via Wi-Fi to the handheld’s Xbox Cloud Gaming app. Sadly, it was the action-less intro sequence, but I still got to sprint and jump around. Though it wasn’t a fun killer, like all of my experiences with cloud game streaming, there was just a whiff of input lag that, at least for me, is difficult to ignore. On the plus side, the G Cloud’s buttons, triggers, and analog stick layout feel good. As for visual fidelity, it’s tough to know how much can be blamed on a congested Wi-Fi network, but the game’s dark environments looked a little fuzzy on its seven-inch 1080p IPS panel.

That wasn’t the case when I switched to Fortnite via the Nvidia GeForce Now app. Exiting Xbox Game Pass and booting into a new app was satisfactorily speedy. My initial impression is that if your baseline expectations for speed in a handheld consist of just the Nintendo Switch, I think you’ll probably be impressed with how responsive the performance and interface navigation feel — perhaps not so much if you’re coming from a Steam Deck. At its best, Fortnite on the G Cloud Gaming Handheld looks better and runs smoother than it does on the Switch (not a very high bar, I know), though that depends entirely on the capabilities of your Wi-Fi network. Of course, since this is an Android-based handheld, it’s probably possible to get actual Fortnite loaded onto this thing and not worry about the whole cloud aspect. Though, I’m not sure how well it’d run with its Snapdragon 720G and 4GB of RAM.

The rest of my time with the G Cloud Gaming Handheld was spent getting lost in its Android launcher that Tencent apparently assisted with in development, which feels ripped out of the Android Honeycomb days (even though the unit that I tested was running Android 11). It’s easy enough to find all of your apps, aside from the gaming-focused ones that it puts front and center. When you’re looking at your full app library, you can click a face button that serves as a portal to the Google Play Store, where you can download practically anything, I’d imagine. Aesthetically, the user interface is trying for a gamer-y vibe that didn’t totally click with me.

https://www.theverge.com/2022/9/22/23367556/logitech-g-cloud-gaming-handheld-console-hands-on-xbox-nvidia-geforce


Post ID: a3d3f8ca-0ff2-4b89-84d8-d47b6dff8e73
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Created: 1 year ago
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